3dsMax 2021核心技能训练百度云网盘下载

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001 – Introducing 3ds Max 2021.mp4
11.5M
2022-02-21 19:50

002 – Using the exercise files.mp4
36M
2022-02-21 19:50

003 – Choosing a workspace.mp4
63.5M
2022-02-21 19:50

004 – Setting preferences.mp4
73.6M
2022-02-21 19:50

005 – Using project folders.mp4
61.1M
2022-02-21 19:50

006 – Getting familiar with the interface.mp4
50.2M
2022-02-21 19:50

007 – Customizing a workspace.mp4
83M
2022-02-21 19:50

008 – Customizing background and grid colors.mp4
44.6M
2022-02-21 19:50

009 – Creating primitives with keyboard entry.mp4
78.8M
2022-02-21 19:50

010 – Creating primitives interactively with the mouse.mp4
6.8M
2022-02-21 19:50

011 – Position objects with Select and Move.mp4
89.2M
2022-02-21 19:50

012 – Rotate and scale objects.mp4
80.4M
2022-02-21 19:50

013 – Navigating in viewports.mp4
72M
2022-02-21 19:50

014 – Orbit and viewport Undo.mp4
88.6M
2022-02-21 19:50

015 – Saving time with keyboard shortcut hotkeys.mp4
63.5M
2022-02-21 19:50

016 – Customizing hotkeys.mp4
86.7M
2022-02-21 19:50

017 – Choosing viewport shading modes.mp4
54.5M
2022-02-21 19:50

018 – Advanced viewport settings and presets.mp4
106.9M
2022-02-21 19:50

019 – Configuring viewport layouts.mp4
39.3M
2022-02-21 19:50

020 – Specifying display units.mp4
90.7M
2022-02-21 19:50

021 – Specifying system units.mp4
79M
2022-02-21 19:50

022 – Defining the home grid.mp4
82.1M
2022-02-21 19:50

023 – Saving a maxstart.max template scene.mp4
54.2M
2022-02-21 19:50

024 – Merging scenes.mp4
85.6M
2022-02-21 19:50

025 – Duplicating object instances with Array.mp4
74.3M
2022-02-21 19:50

026 – Clone objects with transforms.mp4
22.5M
2022-02-21 19:50

027 – Introducing snap.mp4
79M
2022-02-21 19:50

028 – Precision transforms with Grid and Snap.mp4
79.9M
2022-02-21 19:50

029 – Outlining object names with Scene Explorer.mp4
66.2M
2022-02-21 19:50

030 – Collecting objects in groups.mp4
86.3M
2022-02-21 19:50

031 – Managing display layers.mp4
63.3M
2022-02-21 19:50

032 – Controlling object and layer display properties.mp4
86M
2022-02-21 19:50

033 – Understanding XREF external references.mp4
52.4M
2022-02-21 19:50

034 – Creating an XREFrecord.mp4
112.8M
2022-02-21 19:50

035 – Moving objects in reference coordinate systems.mp4
88.6M
2022-02-21 19:50

036 – Rotating objects in reference coordinate systems.mp4
69.3M
2022-02-21 19:50

037 – Manipulating objects around a Transform Coordinate Center.mp4
74.6M
2022-02-21 19:50

038 – Using Isolate Selection and Lock Selection.mp4
41.7M
2022-02-21 19:50

039 – Selecting in Window and Crossing modes.mp4
67.8M
2022-02-21 19:50

040 – Creating shapes.mp4
77.1M
2022-02-21 19:50

041 – Editing Bezier splines.mp4
89.6M
2022-02-21 19:50

042 – Setting shape detail with interpolation.mp4
68.5M
2022-02-21 19:50

043 – Modeling with the Extrude modifier.mp4
96.2M
2022-02-21 19:50

044 – Extruding along a path with the Sweep modifier.mp4
73.6M
2022-02-21 19:50

045 – Exporting paths from Adobe Illustrator.mp4
60.8M
2022-02-21 19:50

046 – Importing Illustrator paths to 3ds Max.mp4
66M
2022-02-21 19:50

047 – Adding a Bevel modifier.mp4
79.6M
2022-02-21 19:50

048 – Controlling level of detail for a Bevel modifier.mp4
87.9M
2022-02-21 19:50

049 – Modeling typography with TextPlus.mp4
110.2M
2022-02-21 19:50

050 – Manipulating and fine-tuning TextPlus.mp4
83.4M
2022-02-21 19:50

051 – Deforming an object with a modifier.mp4
93.9M
2022-02-21 19:50

052 – Layering deformers in the modifier stack.mp4
87.7M
2022-02-21 19:50

053 – Defining polygon level of detail.mp4
69M
2022-02-21 19:50

054 – Passing a selection up the stack.mp4
68M
2022-02-21 19:50

055 – Understanding topology dependence.mp4
84.7M
2022-02-21 19:50

056 – Versioning and collapsing the stack.mp4
101.4M
2022-02-21 19:50

057 – Preparing Boolean operands.mp4
85.6M
2022-02-21 19:50

058 – Combine volumes with Boolean Compound Objects.mp4
104.6M
2022-02-21 19:50

059 – Adding edges with QuickSlice.mp4
118.4M
2022-02-21 19:50

060 – Adding edges with Cut.mp4
50.8M
2022-02-21 19:50

061 – Hardening polygon edges with the Smooth modifier.mp4
71.1M
2022-02-21 19:50

062 – Using the Modeling ribbon.mp4
114M
2022-02-21 19:50

063 – Simplifying geometry with Remove.mp4
66.6M
2022-02-21 19:50

064 – Branching with Editable Poly Extrude.mp4
101.7M
2022-02-21 19:50

065 – Detailing a mesh.mp4
60.2M
2022-02-21 19:50

066 – Rounding corners with chamfer.mp4
94.1M
2022-02-21 19:50

067 – Understanding subdivision surfaces.mp4
70M
2022-02-21 19:50

068 – Best practices for modeling subdivision surfaces.mp4
122.4M
2022-02-21 19:50

069 – Box modeling for subdivision surfaces.mp4
71.5M
2022-02-21 19:50

070 – Modeling with the Symmetry modifier.mp4
116.2M
2022-02-21 19:50

071 – Modeling curvature with Soft Selection.mp4
138.3M
2022-02-21 19:50

072 – Refining geometry with SwiftLoop.mp4
47.2M
2022-02-21 19:50

073 – Constraining sub-object transforms.mp4
104M
2022-02-21 19:50

074 – Correcting a seam with Non-Uniform Scale offset.mp4
85.1M
2022-02-21 19:50

075 – Sharpening corners with edge crease.mp4
76.7M
2022-02-21 19:50

076 – Baking subdivisions.mp4
90.6M
2022-02-21 19:50

077 – Creating a physical camera and target.mp4
103.7M
2022-02-21 19:50

078 – First-person camera navigation in viewports.mp4
59.3M
2022-02-21 19:50

079 – Enabling Safe Frames.mp4
86M
2022-02-21 19:50

080 – Setting resolution and aspect ratio in Render Setup.mp4
71.7M
2022-02-21 19:50

081 – Creating a free camera.mp4
54.6M
2022-02-21 19:50

082 – Rotating in Gimbal coordinate space.mp4
99M
2022-02-21 19:50

083 – Setting rotation Axis Order to emulate a tripod.mp4
99.9M
2022-02-21 19:50

084 – Previewing renders with ActiveShade.mp4
106.4M
2022-02-21 19:50

085 – Creating photometric lights.mp4
67.1M
2022-02-21 19:50

086 – Adjusting light intensity and color.mp4
87.9M
2022-02-21 19:50

087 – Adjusting light shape.mp4
122.5M
2022-02-21 19:50

088 – Controlling spotlight parameters.mp4
122.6M
2022-02-21 19:50

089 – Using the Light Explorer.mp4
127.6M
2022-02-21 19:50

090 – Illuminating with an environment color.mp4
125.5M
2022-02-21 19:50

091 – Illuminating with an HDRI environment.mp4
98M
2022-02-21 19:50

092 – White balancing an environment.mp4
80.6M
2022-02-21 19:50

093 – Separating environment from background.mp4
80.7M
2022-02-21 19:50

094 – Creating a sun and sky.mp4
144.2M
2022-02-21 19:50

095 – Using the Slate Material Editor.mp4
67.3M
2022-02-21 19:50

096 – Assigning materials to objects.mp4
68.2M
2022-02-21 19:50

097 – Managing scene materials.mp4
101.7M
2022-02-21 19:50

098 – Managing sample slots.mp4
91.6M
2022-02-21 19:50

099 – Saving a material library.mp4
80.3M
2022-02-21 19:50

100 – Physical Material color and roughness.mp4
102.3M
2022-02-21 19:50

101 – Physical Material reflection parameters.mp4
111.7M
2022-02-21 19:50

102 – Controlling viewport material shading.mp4
141M
2022-02-21 19:50

103 – Controlling material sample size.mp4
62.4M
2022-02-21 19:50

104 – Creating a 3D procedural map.mp4
37.8M
2022-02-21 19:50

105 – Art directing 3D map parameters.mp4
131.6M
2022-02-21 19:50

106 – Mapping bitmap image files.mp4
111.4M
2022-02-21 19:50

107 – Projecting UVs with UVW Map.mp4
77.1M
2022-02-21 19:50

108 – Using Real-World Map Size.mp4
88M
2022-02-21 19:50

109 – Restoring links with Asset Tracking.mp4
83.6M
2022-02-21 19:50

110 – Understanding hierarchies.mp4
67.5M
2022-02-21 19:50

111 – Moving pivot points.mp4
92.5M
2022-02-21 19:50

112 – Rotating pivot points.mp4
72.2M
2022-02-21 19:50

113 – Prioritizing rotation axes.mp4
103.6M
2022-02-21 19:50

114 – Linking objects.mp4
78.1M
2022-02-21 19:50

115 – Locking transforms.mp4
69.8M
2022-02-21 19:50

116 – Correcting and avoiding scale issues.mp4
94.5M
2022-02-21 19:50

117 – Choosing frame rate and playback speed.mp4
91.1M
2022-02-21 19:50

118 – Choosing the active time segment.mp4
108.8M
2022-02-21 19:50

119 – Creating keyframes in Auto Key mode.mp4
58.1M
2022-02-21 19:50

120 – Creating keyframes in Set Key mode.mp4
103M
2022-02-21 19:50

121 – Editing keyframes in the Track Bar Timeline.mp4
114.8M
2022-02-21 19:50

122 – Editing keyframes in the Dope Sheet.mp4
118.7M
2022-02-21 19:50

123 – Editing keyframes in the Curve Editor.mp4
104.8M
2022-02-21 19:50

124 – Editing interpolation in the Curve Editor.mp4
84.6M
2022-02-21 19:50

125 – Manipulating tangents in the Curve Editor.mp4
92.8M
2022-02-21 19:50

126 – Editing a trajectory with a motion path.mp4
86.8M
2022-02-21 19:50

127 – Choosing a renderer.mp4
70.5M
2022-02-21 19:50

128 – Choosing render options.mp4
146.1M
2022-02-21 19:50

129 – Rendering an image sequence.mp4
87.8M
2022-02-21 19:50

130 – Playing an image sequence with the RAM Player.mp4
42.5M
2022-02-21 19:50

131 – Tonemapping a high dynamic range rendering.mp4
83.3M
2022-02-21 19:50

132 – Next steps.mp4
21.7M
2022-02-21 19:50

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