3dsMax 2021核心技能训练百度云网盘下载

001 – Introducing 3ds Max 2021.mp4
11.5M
2022-02-21 19:50
002 – Using the exercise files.mp4
36M
2022-02-21 19:50
003 – Choosing a workspace.mp4
63.5M
2022-02-21 19:50
004 – Setting preferences.mp4
73.6M
2022-02-21 19:50
005 – Using project folders.mp4
61.1M
2022-02-21 19:50
006 – Getting familiar with the interface.mp4
50.2M
2022-02-21 19:50
007 – Customizing a workspace.mp4
83M
2022-02-21 19:50
008 – Customizing background and grid colors.mp4
44.6M
2022-02-21 19:50
009 – Creating primitives with keyboard entry.mp4
78.8M
2022-02-21 19:50
010 – Creating primitives interactively with the mouse.mp4
6.8M
2022-02-21 19:50
011 – Position objects with Select and Move.mp4
89.2M
2022-02-21 19:50
012 – Rotate and scale objects.mp4
80.4M
2022-02-21 19:50
013 – Navigating in viewports.mp4
72M
2022-02-21 19:50
014 – Orbit and viewport Undo.mp4
88.6M
2022-02-21 19:50
015 – Saving time with keyboard shortcut hotkeys.mp4
63.5M
2022-02-21 19:50
016 – Customizing hotkeys.mp4
86.7M
2022-02-21 19:50
017 – Choosing viewport shading modes.mp4
54.5M
2022-02-21 19:50
018 – Advanced viewport settings and presets.mp4
106.9M
2022-02-21 19:50
019 – Configuring viewport layouts.mp4
39.3M
2022-02-21 19:50
020 – Specifying display units.mp4
90.7M
2022-02-21 19:50
021 – Specifying system units.mp4
79M
2022-02-21 19:50
022 – Defining the home grid.mp4
82.1M
2022-02-21 19:50
023 – Saving a maxstart.max template scene.mp4
54.2M
2022-02-21 19:50
024 – Merging scenes.mp4
85.6M
2022-02-21 19:50
025 – Duplicating object instances with Array.mp4
74.3M
2022-02-21 19:50
026 – Clone objects with transforms.mp4
22.5M
2022-02-21 19:50
027 – Introducing snap.mp4
79M
2022-02-21 19:50
028 – Precision transforms with Grid and Snap.mp4
79.9M
2022-02-21 19:50
029 – Outlining object names with Scene Explorer.mp4
66.2M
2022-02-21 19:50
030 – Collecting objects in groups.mp4
86.3M
2022-02-21 19:50
031 – Managing display layers.mp4
63.3M
2022-02-21 19:50
032 – Controlling object and layer display properties.mp4
86M
2022-02-21 19:50
033 – Understanding XREF external references.mp4
52.4M
2022-02-21 19:50
034 – Creating an XREFrecord.mp4
112.8M
2022-02-21 19:50
035 – Moving objects in reference coordinate systems.mp4
88.6M
2022-02-21 19:50
036 – Rotating objects in reference coordinate systems.mp4
69.3M
2022-02-21 19:50
037 – Manipulating objects around a Transform Coordinate Center.mp4
74.6M
2022-02-21 19:50
038 – Using Isolate Selection and Lock Selection.mp4
41.7M
2022-02-21 19:50
039 – Selecting in Window and Crossing modes.mp4
67.8M
2022-02-21 19:50
040 – Creating shapes.mp4
77.1M
2022-02-21 19:50
041 – Editing Bezier splines.mp4
89.6M
2022-02-21 19:50
042 – Setting shape detail with interpolation.mp4
68.5M
2022-02-21 19:50
043 – Modeling with the Extrude modifier.mp4
96.2M
2022-02-21 19:50
044 – Extruding along a path with the Sweep modifier.mp4
73.6M
2022-02-21 19:50
045 – Exporting paths from Adobe Illustrator.mp4
60.8M
2022-02-21 19:50
046 – Importing Illustrator paths to 3ds Max.mp4
66M
2022-02-21 19:50
047 – Adding a Bevel modifier.mp4
79.6M
2022-02-21 19:50
048 – Controlling level of detail for a Bevel modifier.mp4
87.9M
2022-02-21 19:50
049 – Modeling typography with TextPlus.mp4
110.2M
2022-02-21 19:50
050 – Manipulating and fine-tuning TextPlus.mp4
83.4M
2022-02-21 19:50
051 – Deforming an object with a modifier.mp4
93.9M
2022-02-21 19:50
052 – Layering deformers in the modifier stack.mp4
87.7M
2022-02-21 19:50
053 – Defining polygon level of detail.mp4
69M
2022-02-21 19:50
054 – Passing a selection up the stack.mp4
68M
2022-02-21 19:50
055 – Understanding topology dependence.mp4
84.7M
2022-02-21 19:50
056 – Versioning and collapsing the stack.mp4
101.4M
2022-02-21 19:50
057 – Preparing Boolean operands.mp4
85.6M
2022-02-21 19:50
058 – Combine volumes with Boolean Compound Objects.mp4
104.6M
2022-02-21 19:50
059 – Adding edges with QuickSlice.mp4
118.4M
2022-02-21 19:50
060 – Adding edges with Cut.mp4
50.8M
2022-02-21 19:50
061 – Hardening polygon edges with the Smooth modifier.mp4
71.1M
2022-02-21 19:50
062 – Using the Modeling ribbon.mp4
114M
2022-02-21 19:50
063 – Simplifying geometry with Remove.mp4
66.6M
2022-02-21 19:50
064 – Branching with Editable Poly Extrude.mp4
101.7M
2022-02-21 19:50
065 – Detailing a mesh.mp4
60.2M
2022-02-21 19:50
066 – Rounding corners with chamfer.mp4
94.1M
2022-02-21 19:50
067 – Understanding subdivision surfaces.mp4
70M
2022-02-21 19:50
068 – Best practices for modeling subdivision surfaces.mp4
122.4M
2022-02-21 19:50
069 – Box modeling for subdivision surfaces.mp4
71.5M
2022-02-21 19:50
070 – Modeling with the Symmetry modifier.mp4
116.2M
2022-02-21 19:50
071 – Modeling curvature with Soft Selection.mp4
138.3M
2022-02-21 19:50
072 – Refining geometry with SwiftLoop.mp4
47.2M
2022-02-21 19:50
073 – Constraining sub-object transforms.mp4
104M
2022-02-21 19:50
074 – Correcting a seam with Non-Uniform Scale offset.mp4
85.1M
2022-02-21 19:50
075 – Sharpening corners with edge crease.mp4
76.7M
2022-02-21 19:50
076 – Baking subdivisions.mp4
90.6M
2022-02-21 19:50
077 – Creating a physical camera and target.mp4
103.7M
2022-02-21 19:50
078 – First-person camera navigation in viewports.mp4
59.3M
2022-02-21 19:50
079 – Enabling Safe Frames.mp4
86M
2022-02-21 19:50
080 – Setting resolution and aspect ratio in Render Setup.mp4
71.7M
2022-02-21 19:50
081 – Creating a free camera.mp4
54.6M
2022-02-21 19:50
082 – Rotating in Gimbal coordinate space.mp4
99M
2022-02-21 19:50
083 – Setting rotation Axis Order to emulate a tripod.mp4
99.9M
2022-02-21 19:50
084 – Previewing renders with ActiveShade.mp4
106.4M
2022-02-21 19:50
085 – Creating photometric lights.mp4
67.1M
2022-02-21 19:50
086 – Adjusting light intensity and color.mp4
87.9M
2022-02-21 19:50
087 – Adjusting light shape.mp4
122.5M
2022-02-21 19:50
088 – Controlling spotlight parameters.mp4
122.6M
2022-02-21 19:50
089 – Using the Light Explorer.mp4
127.6M
2022-02-21 19:50
090 – Illuminating with an environment color.mp4
125.5M
2022-02-21 19:50
091 – Illuminating with an HDRI environment.mp4
98M
2022-02-21 19:50
092 – White balancing an environment.mp4
80.6M
2022-02-21 19:50
093 – Separating environment from background.mp4
80.7M
2022-02-21 19:50
094 – Creating a sun and sky.mp4
144.2M
2022-02-21 19:50
095 – Using the Slate Material Editor.mp4
67.3M
2022-02-21 19:50
096 – Assigning materials to objects.mp4
68.2M
2022-02-21 19:50
097 – Managing scene materials.mp4
101.7M
2022-02-21 19:50
098 – Managing sample slots.mp4
91.6M
2022-02-21 19:50
099 – Saving a material library.mp4
80.3M
2022-02-21 19:50
100 – Physical Material color and roughness.mp4
102.3M
2022-02-21 19:50
101 – Physical Material reflection parameters.mp4
111.7M
2022-02-21 19:50
102 – Controlling viewport material shading.mp4
141M
2022-02-21 19:50
103 – Controlling material sample size.mp4
62.4M
2022-02-21 19:50
104 – Creating a 3D procedural map.mp4
37.8M
2022-02-21 19:50
105 – Art directing 3D map parameters.mp4
131.6M
2022-02-21 19:50
106 – Mapping bitmap image files.mp4
111.4M
2022-02-21 19:50
107 – Projecting UVs with UVW Map.mp4
77.1M
2022-02-21 19:50
108 – Using Real-World Map Size.mp4
88M
2022-02-21 19:50
109 – Restoring links with Asset Tracking.mp4
83.6M
2022-02-21 19:50
110 – Understanding hierarchies.mp4
67.5M
2022-02-21 19:50
111 – Moving pivot points.mp4
92.5M
2022-02-21 19:50
112 – Rotating pivot points.mp4
72.2M
2022-02-21 19:50
113 – Prioritizing rotation axes.mp4
103.6M
2022-02-21 19:50
114 – Linking objects.mp4
78.1M
2022-02-21 19:50
115 – Locking transforms.mp4
69.8M
2022-02-21 19:50
116 – Correcting and avoiding scale issues.mp4
94.5M
2022-02-21 19:50
117 – Choosing frame rate and playback speed.mp4
91.1M
2022-02-21 19:50
118 – Choosing the active time segment.mp4
108.8M
2022-02-21 19:50
119 – Creating keyframes in Auto Key mode.mp4
58.1M
2022-02-21 19:50
120 – Creating keyframes in Set Key mode.mp4
103M
2022-02-21 19:50
121 – Editing keyframes in the Track Bar Timeline.mp4
114.8M
2022-02-21 19:50
122 – Editing keyframes in the Dope Sheet.mp4
118.7M
2022-02-21 19:50
123 – Editing keyframes in the Curve Editor.mp4
104.8M
2022-02-21 19:50
124 – Editing interpolation in the Curve Editor.mp4
84.6M
2022-02-21 19:50
125 – Manipulating tangents in the Curve Editor.mp4
92.8M
2022-02-21 19:50
126 – Editing a trajectory with a motion path.mp4
86.8M
2022-02-21 19:50
127 – Choosing a renderer.mp4
70.5M
2022-02-21 19:50
128 – Choosing render options.mp4
146.1M
2022-02-21 19:50
129 – Rendering an image sequence.mp4
87.8M
2022-02-21 19:50
130 – Playing an image sequence with the RAM Player.mp4
42.5M
2022-02-21 19:50
131 – Tonemapping a high dynamic range rendering.mp4
83.3M
2022-02-21 19:50
132 – Next steps.mp4
21.7M
2022-02-21 19:50
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哇哈waha.cc » 3dsMax 2021核心技能训练百度云网盘下载
